Anıl Duman
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Innenarchitekt M.A. · München · est. Mimar Sinan Fine Arts University Anıl Duman Interior Architect · Sculptor · Sustainable & Solar Design · AI Workflows

From the first line to detailed finishes.

I work with a sculptor's hands and an architect's head, and I stay with a project from the first sketch all the way to the finished room. I care about building gently, and I'm always curious about a new tool worth learning.

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About · Der Macher

I think in material and light, and I genuinely like getting my hands dirty: from the first pencil mark to the last screw on site.

I started out in sculpture and then interior architecture at Mimar Sinan Fine Arts University, one of Turkey's best known art schools. That training stuck with me, so I still look at every project the way a maker would.

Whether it's a spatial concept, supervising a site or laying out a photovoltaic array, I like to follow a project the whole way through, from the first sketch to the finished form, and I want to be there on site when it actually gets built.

Building in a way that's kinder to the planet matters a lot to me, and I'm always picking up new tools, from classic CAD and 3D work in Blender to AI in the design process. These days I live just outside Munich, looking for a team where creativity, care and a real sense of ownership still count.

The path so far
  1. 2024–25PV planning & PM, SolarmoosHallbergmoos / München / Deutschland
  2. 2023Bauleiter, Highlight MK Illuminationİstanbul / Türkiye
  3. 2020–23Ecological building & PM, MS Eko Yapıİstanbul · Ankara / Türkiye
  4. 2018–21M.A. Interior Architectureİstanbul / Türkiye
  5. 2018–20Founder, art gallery Karl&Einİstanbul / Türkiye
  6. 2012–17B.A. Interior Architectureİstanbul / Türkiye
  7. 2010–12Sculpture, Bachelor studiesEskişehir / Türkiye
The Practice · Schwerpunkte

One designer, many trades.

I trained as a sculptor and work as an interior architect, and I'm just as at home on the technical side of building: ecology, energy, and the new wave of AI tools.

01

Sustainable & passive building

Adapting and developing patented ecological building elements, with standards for low impact production, all the way from the first material choice to a building that actually breathes.

Eco elements · Materials · Passive design
02

Solar & photovoltaics

Laying out and optimising PV systems in 3D with PVSol: careful roof surveys, better yield, and on site supervision that runs from intake right through to handover.

PVSol 3D · Roof optimisation · Drone survey
03

AI-assisted design

I bring AI into the creative process with ChatGPT, Claude and Claude Code, including AI-driven Blender workflows, so I can get from an idea to a render faster and with real intent behind it.

Claude Code · AI + Blender · Prompted iteration
04

3D & visualisation

Turning concepts into images people can actually feel: modelling and rendering in Blender and 3ds Max, then finishing in Photoshop.

Blender · 3ds Max · Photoshop
05

Project & site management

2D documentation in AutoCAD, plan approvals and quality control, procurement, scheduling, permits and funding applications, plus coordinating the people who build it.

AutoCAD · Bauleitung · Procurement
06

Hand & craft

Sculpture, furniture design and drawing are still the core for me. Working by hand keeps the digital side honest and gives every detail a reason to be there.

Sculpture · Furniture · Hand drawing
AutoCAD · PVSol 3D · Blender · 3ds Max · Photoshop · Claude Code · Hand Drawing · Canva · CapCut · Drone Videography · AutoCAD · PVSol 3D · Blender · 3ds Max · Photoshop · Claude Code · Hand Drawing · Canva · CapCut · Drone Videography ·
München · Juni 2026 · Open to new projects

Let's build
something real.

anilduman.de@gmail.com
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